Sunday, July 5, 2009

get a little tired

eveonline是个玩家驱动的游戏, 你想像我玩游戏还要我自己想故事情节,我为此有点累了。 真想玩点像文学作品一样的mmorpg。 而且eve的战斗虽然玩家们说很有意思,但是我觉得不怎么样,你能按的就是8个炮管,还有几个其他电子战,维修的东西,然后控制距离,考虑坚持还是逃跑的时机。 我不认为这个很有意思。想更“强大”的方法,就是和其他人组队,人多力量大。但是同时又是个人的丧失。10个人战胜了一个人,你赢了,真的赢了吗?是你赢了吗?胜利可以复制吗?团队里人人都有想法,你可以随心所欲吗?
对我来说eve最有趣的部分是信息的学习,我为eve编写了好几千行代码,来处理它的数据。然后我搞清楚这个世界是怎么运转的,显然貌似紧密,但是规则还是非常有限。一个人为制定的规则系统,要在“不规定的自由”和“规定的有趣性”之间做出平衡真的很不容易。而目前的eve做的不错,但是玩多了以后又觉得非常有限。

Monday, June 8, 2009

happy frigates

after running a first lv3 mission. i feel a little difficult in my bad fitted Harbinger.
actually i have a Armageddon , but recently i feel a little tired of fire on npc cruisers.
so i start my "happy frigates" projects. i bought all 4*6 T1 frigate BPO and some T1 equipment BPO to play on frigates.


Monday, May 18, 2009

讨厌被指挥

我怀疑我是群体动物还是独居生物。加入了一个军团。ceo把我看的很低,没有任何权限的小兵,还说我eager,似乎要过好长时间好好表现才能赢得信任。然后,说水水水7天给我采矿20M ISK。其他人按要求协助他,求助他就是协助我。 操你妈我讨厌军队,尤其是自己可以采矿,可以生产,可以干任何事的时候,还要巴望人家给你的奖金吗? 于是我退出了军团,再次自由游荡。

Monday, April 13, 2009

trapped in a wormhole

i am in J140521, no sign to exit.
there are hard core sleeper turrent which make 300 point hit one shot.
and some easy ones loots sleeper's unfittable items.
and some grav sites with not very special minerals.
how can i get out of there without self-destruction?

Sunday, April 12, 2009

what happend yesterday

yesterday i lost a lot amount of isk
i use core probe to find a sarsan's deadspace 3/10 allow frigate to enter.
i lost 3 good fitted punisher. and blow a command when i look into loot: a "Centii A-Type Adaptive Nano Plating", which seem to worth 100m+ isk. but because it is blowed and i am in status of pod. where i left and fly back again, the deadspace dispeared! also the dropped and destoried items is a pity. (by reading the guides, maybe i should get it back only bookmark the container!)
what i learned from this lession is:
* bookmark the loot
* engaging with a tough gang, donnt dive into them, instead, use long range weapon while staying from a distance.
* high resistance is not defeatless, large armor is needed.

---
killID:6547522 solarSystemID:Akhragan killTime:2009-04-12 07:25:00
characterID:1856708788 characterName:neoe77 shipTypeID:Punisher damageTaken:3333
- attackers
characterID:0 characterName: corporationName:Sansha's Nation damageDone:3333 finalBlow:1 weaponTypeID:0 shipTypeID:Centior Abomination
- items
flag:5 qtyDropped:0 qtyDestroyed:1 typeID:100mm Reinforced Nanofiber Plates I
flag:0 qtyDropped:0 qtyDestroyed:1 typeID:Dual Modulated Light Energy Beam I
flag:0 qtyDropped:1 qtyDestroyed:0 typeID:Dual Afocal Light Maser I
flag:5 qtyDropped:1 qtyDestroyed:0 typeID:Energized Basic Thermic Plating
flag:0 qtyDropped:0 qtyDestroyed:1 typeID:Damage Control I
flag:0 qtyDropped:0 qtyDestroyed:1 typeID:Small 'Accommodation' Vestment Reconstructer I
flag:5 qtyDropped:0 qtyDestroyed:1 typeID:Infrared S
flag:5 qtyDropped:1 qtyDestroyed:0 typeID:Centii C-Type Adaptive Nano Plating
flag:0 qtyDropped:0 qtyDestroyed:1 typeID:Small 'Knave' I Energy Drain
flag:5 qtyDropped:0 qtyDestroyed:1 typeID:Cap Recharger I
flag:5 qtyDropped:0 qtyDestroyed:1 typeID:Small 'Knave' I Energy Drain
flag:0 qtyDropped:0 qtyDestroyed:1 typeID:Cap Recharger I
flag:0 qtyDropped:0 qtyDestroyed:1 typeID:1MN Afterburner I
flag:5 qtyDropped:1 qtyDestroyed:0 typeID:Gamma S
flag:0 qtyDropped:0 qtyDestroyed:1 typeID:Capacitor Power Relay I
flag:0 qtyDropped:0 qtyDestroyed:1 typeID:Medium Anode Particle Stream I
flag:0 qtyDropped:1 qtyDestroyed:0 typeID:Adaptive Nano Plating I
flag:0 qtyDropped:2 qtyDestroyed:1 typeID:Infrared S
flag:5 qtyDropped:1 qtyDestroyed:0 typeID:ECM - Phase Inverter I
flag:5 qtyDropped:1 qtyDestroyed:0 typeID:'Regard' I Power Projector
---
killID:6547380 solarSystemID:Akhragan killTime:2009-04-12 07:10:00
characterID:1856708788 characterName:neoe77 shipTypeID:Punisher damageTaken:6804
- attackers
characterID:0 characterName: corporationName:Sansha's Nation damageDone:6804 finalBlow:1 weaponTypeID:0 shipTypeID:Centior Devourer
- items
flag:5 qtyDropped:1 qtyDestroyed:1 typeID:100mm Reinforced Nanofiber Plates I
flag:0 qtyDropped:0 qtyDestroyed:1 typeID:Dual Afocal Light Maser I
flag:5 qtyDropped:0 qtyDestroyed:1 typeID:1MN Afterburner I
flag:0 qtyDropped:0 qtyDestroyed:1 typeID:Damage Control I
flag:0 qtyDropped:0 qtyDestroyed:1 typeID:Energized Adaptive Nano Membrane I
flag:5 qtyDropped:0 qtyDestroyed:1 typeID:Rudimentary Ship Scanner I
flag:0 qtyDropped:0 qtyDestroyed:1 typeID:1MN Afterburner I
flag:0 qtyDropped:1 qtyDestroyed:0 typeID:Centii C-Type Adaptive Nano Plating
flag:0 qtyDropped:0 qtyDestroyed:1 typeID:Medium Anode Particle Stream I
flag:5 qtyDropped:0 qtyDestroyed:1 typeID:Command Relay Key
flag:5 qtyDropped:0 qtyDestroyed:1 typeID:Medium Anode Pulse Particle Stream I
flag:5 qtyDropped:1 qtyDestroyed:0 typeID:'Regard' I Power Projector
flag:5 qtyDropped:1 qtyDestroyed:0 typeID:Energized Basic Thermic Plating
flag:0 qtyDropped:1 qtyDestroyed:2 typeID:Infrared S
flag:5 qtyDropped:0 qtyDestroyed:1 typeID:Ultraviolet S
flag:5 qtyDropped:0 qtyDestroyed:1 typeID:5th Tier Overseer's Personal Effects
flag:5 qtyDropped:0 qtyDestroyed:1 typeID:Ship Scanner I
flag:0 qtyDropped:0 qtyDestroyed:1 typeID:Small 'Accommodation' Vestment Reconstructer I
flag:0 qtyDropped:0 qtyDestroyed:1 typeID:Dark Blood Dual Light Beam Laser
flag:0 qtyDropped:1 qtyDestroyed:0 typeID:Small 'Knave' I Energy Drain
flag:0 qtyDropped:1 qtyDestroyed:0 typeID:Cap Recharger I
flag:5 qtyDropped:1 qtyDestroyed:0 typeID:ECM - Phase Inverter I
flag:5 qtyDropped:1 qtyDestroyed:0 typeID:Gamma S
---
killID:6546202 solarSystemID:Akhragan killTime:2009-04-12 05:20:00
characterID:1856708788 characterName:neoe77 shipTypeID:Punisher damageTaken:2086
- attackers
characterID:0 characterName: corporationName:Sansha's Nation damageDone:2086 finalBlow:1 weaponTypeID:0 shipTypeID:Centii Enslaver
- items
flag:5 qtyDropped:1 qtyDestroyed:0 typeID:Infrared S
flag:5 qtyDropped:920 qtyDestroyed:0 typeID:Fusion S
flag:0 qtyDropped:1 qtyDestroyed:0 typeID:200mm Light Prototype I Automatic Cannon
flag:0 qtyDropped:1 qtyDestroyed:0 typeID:Fixed Parallel Link-Capacitor I
flag:0 qtyDropped:0 qtyDestroyed:1 typeID:Corpii C-Type Adaptive Nano Plating
flag:0 qtyDropped:1 qtyDestroyed:0 typeID:Medium Anode Pulse Particle Stream I
flag:0 qtyDropped:1 qtyDestroyed:0 typeID:Infrared S
flag:0 qtyDropped:1 qtyDestroyed:0 typeID:Corpii C-Type Small Nosferatu
flag:0 qtyDropped:1 qtyDestroyed:0 typeID:Monopropellant I Hydrazine Boosters
flag:0 qtyDropped:0 qtyDestroyed:1 typeID:Corpii C-Type Small Armor Repairer
flag:5 qtyDropped:1 qtyDestroyed:0 typeID:Multifrequency S
flag:0 qtyDropped:0 qtyDestroyed:1 typeID:Capacitor Power Relay I
flag:0 qtyDropped:1 qtyDestroyed:0 typeID:F85 Peripheral Damage System I
flag:0 qtyDropped:70 qtyDestroyed:0 typeID:Fusion S
flag:0 qtyDropped:0 qtyDestroyed:1 typeID:True Sansha Dual Light Pulse Laser
flag:0 qtyDropped:1 qtyDestroyed:0 typeID:Multifrequency S
---
over

Tuesday, April 7, 2009

plan to move

i am planing moving my home from Shemah to Akhragan.
wish for better marketing, manufactory and deadspace complexs.

Wednesday, March 25, 2009

eve 炮台排行榜

在假定安装标准子弹,信号半径也是全命中的情况下的DPS排行。
文件格式使用了这种数据表现非常适合的excel。
eve炮台排行榜 APOC100版

Sunday, March 22, 2009

probing wormhole

saturday i began to scan, and after exercise, i found new scan system in apocrypha is something easy, clear, and with found something mistirially - intresting.
because it was the first time probing, even not read the guide, then i learn the guide while scanning, and located a wormhole what take about 2 hours, so it seems to be too late, when i warp there, was nothing. a pity.
later days i found some rougy deadspace 3/10 and small spot. not wormhole yet any more.

by the way, the probe devices is new, so i sell them at a rather high price.
and the punisher frigates i selling at 250,000. found with the waste, building price is actually 270,000+, so more selling more minus. what a ... bussiness.

Monday, February 23, 2009

my asset

though my currency is 100+ M isk. i use /char/AssetList api to get my assets, and use baseprice and blueprint price(mineral price from eve-central) and calculated out my asset price is over 600 M isk.
i have 380+ types of items and among then 170+ has blueprint.
oh i am sorry fail to get 1 billion isk yet.
and what meanful is the asset price distribution(not list here for privacy, if has). maybe i should convert those forgotten asset into isk.
and in database dump i cannot find a item with typeid 30222.
and i write this program in python, this time the code is small(about 100 lines) and density -ve. result in different readableness, either high or low(according to condition). however i learned the python 3.0 keyword nonlocal by a thread in the comp.lang.python google group.

Wednesday, February 18, 2009

skill sets for evemon

how to use these files:
though evemon has no function to export/import plan yet,
you can save evemon setting to file and change the section for a plan. then you restore the setting, and go to view the plan, the plan will automatically be adjusted for your character.

this is a max set of skills of any created character. in other words, if you've learned all these skills you are GREATER than any newly created characters in skills. I found i still have 60+ days to achieve this plan.

these are skills grouped in level, level means a skill can be learn after how many levels of preoirer skills. in data, it looks like this:
level 1
3 ['Drug Manufacturing', 'Learning', 'Infomorph Psychology']
level 2
75 ['Ethnic Relations', 'Starbase Defense Management', 'Amarr Drone Specialization', 'Caldari Drone Specialization', 'Combat Drone Operation', 'Drone Navigation', 'Gallente Drone Specialization', 'Heavy Drone Operation', 'Mining Drone Operation', 'Minmatar Drone Specialization', 'Scout Drone Operation', 'Cynosural Field Theory', 'Energy Systems Operation', 'Shield Management', 'Shield Upgrades', 'Controlled Bursts', 'Rapid Firing', 'Surgical Strike', 'Trajectory Analysis', 'Gas Cloud Harvesting', 'Ice Harvesting', 'Mining Upgrades', 'Clarity', 'Eidetic Memory', 'Focus', 'Logic', 'Presence', 'Industrial Construction', 'Nanite Interfacing', 'Outpost Construction', 'Defender Missiles', 'FoF Missiles', 'Guided Missile Precision', 'Missile Projection', 'Rapid Launch', 'Target Navigation Prediction', 'Warhead Upgrades', 'Acceleration Control', 'Amarrian Starship Engineering', 'Astronautic Engineering', 'Biology', 'Caldari Starship Engineering', 'Duplicating', 'Electromagnetic Physics', 'Electronic Engineering', 'Gallentean Starship Engineering', 'Genetic Engineering', 'Graviton Physics', 'High Energy Physics', 'Hypernet Science', 'Laser Physics', 'Mechanical Engineering', 'Minmatar Starship Engineering', 'Mnemonics', 'Molecular Engineering', 'Nanite Engineering', 'Nuclear Physics', 'Plasma Physics', 'Quantum Physics', 'Reverse Engineering', 'Rocket Science', 'Signal Acquisition', 'Bureaucratic Connections', 'Connections', 'Criminal Connections', 'DED Connections', 'Fast talk', 'High Tech Connections', 'Labor Connections', 'Military Connections', 'Trade Connections', 'Destroyers', 'Transport Ships', 'Broker Relations', 'Daytrading']
level 3
80 ['CFO Training', 'Advanced Drone Interfacing', 'Electronic Warfare Drone Interfacing', 'Fighters', 'Repair Drone Operation', 'Sentry Drone Interfacing', 'Frequency Modulation', 'Long Distance Jamming', 'Multitasking', 'Projected Electronic Counter Measures', 'Signal Dispersion', 'Signal Suppression', 'Signature Focusing', 'Turret Destabilization', 'Capital Energy Emission Systems', 'Capital Shield Emission Systems', 'Capital Shield Operation', 'EM Shield Compensation', 'Explosive Shield Compensation', 'Kinetic Shield Compensation', 'Shield Compensation', 'Thermic Shield Compensation', 'Deep Core Mining', 'Hemorphite Processing', 'Jaspet Processing', 'Kernite Processing', 'Omber Processing', 'Plagioclase Processing', 'Pyroxeres Processing', 'Scordite Processing', 'Supply Chain Management', 'Veldspar Processing', 'Armored Warfare Specialist', 'Fleet Command', 'Information Warfare Specialist', 'Mining Director', 'Siege Warfare Specialist', 'Skirmish Warfare Specialist', 'Armor Rigging', 'Astronautics Rigging', 'Capital Remote Hull Repair Systems', 'Capital Repair Systems', 'Capital Ship Construction', 'Drones Rigging', 'Electronic Superiority Rigging', 'EM Armor Compensation', 'Energy Weapon Rigging', 'Explosive Armor Compensation', 'Hybrid Weapon Rigging', 'Kinetic Armor Compensation', 'Launcher Rigging', 'Projectile Weapon Rigging', 'Salvaging', 'Shield Rigging', 'Thermic Armor Compensation', 'Bomb Deployment', 'Rocket Specialization', 'Standard Missile Specialization', 'Fuel Conservation', 'High Speed Maneuvering', 'Advanced Laboratory Operation', 'Astrometric Pinpointing', 'Astrometric Triangulation', 'Diagnostics Interfaces', 'Gunnery Interfaces', 'Neurotoxin Recovery', 'Remote Interfaces', 'Research Project Management', 'Scientific Networking', 'Thermodynamics', 'Financial Connections', 'Political Connections', 'Command Ships', 'Electronic Attack Ships', 'Exhumers', 'Heavy Assault Ships', 'Heavy Interdictors', 'Jump Freighters', 'Corporation Contracting', 'Margin Trading']
level 4
40 ['Sovereignty', 'Tactical Weapon Reconfiguration', 'Arkonor Processing', 'Bistot Processing', 'Crokite Processing', 'Dark Ochre Processing', 'Gneiss Processing', 'Hedbergite Processing', 'Ice Processing', 'Industrial Reconfiguration', 'Mercoxit Processing', 'Scrapmetal Processing', 'Spodumain Processing', 'Battleship Construction', 'Capital Remote Armor Repair Systems', 'Tactical Logistics Reconfiguration', 'Heavy Assault Missile Specialization', 'Heavy Missile Specialization', 'Jump Fuel Conservation', 'Amarr Encryption Methods', 'Caldari Encryption Methods', 'Cloning Facility Operation', 'Doomsday Operation', 'Gallente Encryption Methods', 'Jump Portal Generation', 'Minmatar Encryption Methods', 'Sleeper Technology', 'Takmahl Technology', 'Talocan Technology', 'Yan Jung Technology', 'Amarr Freighter', 'Caldari Freighter', 'Capital Industrial Ships', 'Gallente Freighter', 'Interdictors', 'Marauders', 'Minmatar Freighter', 'Recon Ships', 'Tycoon', 'Visibility']
level 5
25 ['Capital Energy Turret', 'Capital Hybrid Turret', 'Capital Projectile Turret', 'Large Artillery Specialization', 'Large Autocannon Specialization', 'Large Beam Laser Specialization', 'Large Blaster Specialization', 'Large Pulse Laser Specialization', 'Large Railgun Specialization', 'Citadel Torpedoes', 'Cruise Missile Specialization', 'Torpedo Specialization', 'Amarr Carrier', 'Amarr Dreadnought', 'Amarr Titan', 'Black Ops', 'Caldari Carrier', 'Caldari Dreadnought', 'Caldari Titan', 'Gallente Carrier', 'Gallente Dreadnought', 'Gallente Titan', 'Minmatar Carrier', 'Minmatar Dreadnought', 'Minmatar Titan']

lv1, lv2, lv3, lv4, lv5, lv-all


have fun.

Tuesday, February 17, 2009

eve all skills

i use evemon and self programming to plan the skills.
it now take 1500 days (about to 2013 AD April) to learn the all skill(360+ skills, i now have 150+, still to make 570+ training level steps), but not all to the highest.
it seems to level learning skills up to all 5 can cut 150+ days than at level 3,4.
and it will cost me 30 billion isk to buy only the skill books.